Hello everyone!
My name is Markus and I am new to this forum.
I am not a Board game designer, but I do appreciate Board game design and the reasoning behind the conposition of components and mechanics. I have started a blog with my girlfriend in which we review Board games with a focus on components and their design.
We are not really that good at analyzing Board game components yet and thats why we wanted to join this community. We want to learn more about what designers think and how they work (especially when it comes to bringing game designs into prototypes and complete retail models.
We are looking forward to interesting discussions and insights!
Best wishes,
Markus
Hello Eamon!
Thank you for the warm welcome. :)
This far we've just basically describe the game pieces and discussed how well they, mainly physically, work in the game. We would really love to be able to understand the game designers intention and to do gap-analysis of how well the actual components match the intended concept.
We've been able to get ahold of a few game designers that have agreed to answer our questions (helping us bridging the gap between our interpretation of the components and their intended concept). But we still haven't made any final interviews with any of them as of yet. Hopefully that will help us write more decent articles.
At this point, the main criticism we've received has been related to the photographies that we've somewhat amended. We'd love to get your help in writing better texts and knowing what to focus on. We can easily discuss how well a piece works, but the mind-set of game designers is harder to come by.
Here is the url to the blog:
https://boardgamecomponents.wordpress.com
So far, we've just done Carcassonne Winter and Patchwork. Next up is Pandemic. We reached out to Matthew Leacock who suggested a few videos on Youtube in which he was presenting some of the development of Pandemic that he hoped could assist us in writing the article.
We're hoping the next article will be a bit more analytical of the actual game mechanics and how the game components affect the gameplay.
Looking forward to discussing with you and receiving feedback that we can use in developing the blog. :)
Best wishes,
Markus