My name's Max.
In 1986 - I was 16- I started a single person company to make games.
I named the company the Blue Wizards' Guild. This was FOUR YEARS prior to Wizards of the Coast establishing themselves in a basement. Back then -we had BBSs but no Internet yet- PBEM was still a thing with ICE and Buffalo on the market, I tried cracking into that market. That never went anywhere, but that is when I started game design.
I moved on to making modules for AD&D and Warhammer Fantasy and Robotech the RPG, as well as some board games, all to prototype level of completion.
In the interim I got into scriptwriting, making indie films, became Line Producer for a co. making TV pilots (none picked up), and CFO of a film company that produced equally as much.
In 2015 I finally published my first novel, a space opera.
In 2015 I re-launched the game company as the Guild of Blue Wizards.
2017 will be the year I finally publish a professional level board game. It's called Ghost Ship, a board game of salvage, adventure, and betrayal, in space.
(If the KS goes REALLY well, I will negotiate a license to bring her into the Firefly 'verse.)
I also have card games in the works.
I'll admit to the awkward: I am here to make my game better and to spread the word about it. I happen to think it's much better than sliced bread =}
Max