This is the game board for Sky Pirates. The art is mine, and the location and frequency of the lighting (used to gain energy, used several ways but always optional) and event spaces was determined by feedback from playtests. It is missing a set of 'exit only' paths as well as the main path into some cities (cities are accessed from the space directly above them, and ships may exit to that space, or one of the two adjacent spaces if the space above is occupied). Also, it should be noted that 'horizontal' movement around each circle of paths is always allowed. I'm not sure if I'll add the paths or not- they do seem to crowd the board, but their absence may be confusing.
Comments
Nice!
Nice!