Okay, I've finished the version 1.4 rules to my cannibalism game, and it's ready to playtest after some componant making. It's leaning more toward a "regular cannibalism" game, though, rather than auto-cannibalism (where people eat themselves). People try to eat each other, and only eat themselves when they're really hungery, or the other players have better weapons than they do. Yeah, it was strange to write, too, believe me.
What I'm looking for is a good name for this, and I can't seem to come up with any. Rather than struggle, I thought I'd get some ideas from the crew here.
Basically, players are stranded on a tropical island, and must hunt a diminishing supply of wildlife and collect or build the necessities of life. But the animals don't last long, and then the players begin to look mighty tasty to one another... and then to themselves...
Any name ideas?
Wow, these are some great ideas! And Brykovian, no, this isn't any sort of serious survival challenge. Useful items include a hammock and a shrunken head, among others. Challenging decisions include deciding your hungry enough to try to hunt sharks and trwls river piranha, failure for which costs you the limb of your choice. And if you might lose your right leg to a hungry carnivore, wouldn't you be better off if that carnivore was you?