The latest rules are available at http://neutralbox.com/micropul/rules/micropul-Rules-1.1.pdf .
I'll take a look and give it an edit.
Seth, thank you for the feedbacks. Great, great great! You seem to have picked up on it real quick. On your second game, you're already beating my scores. Do you think it takes a certain kind of person to play and enjoy this game?
Yeah, I think so. Some people like abstract/puzzles and some do not. I happen to like puzzle things so maybe that's why I was able to pick up on it.
A grammer note for the record (as I understand it, non-english speakers like to be corrected, so no offense intended or anything), the plural of 'feedback' is 'feedback.' Or perhaps more accurately, I don't think there's such a thing as a plural of feedback... no matter how much feedback you get it's still 'feedback'.
You can also play it sparsely since it's often so tactical.
I'm not sure what you mean by 'play it sparsely'. I thimnk "sparsely" is not the word you want, but I cannot figure out what would be.
The big groups strategy seem to work nicely. What happened to the third group? No 3, 4 micropul's group to take?
It changed names quite a lot of times... nanopul (confusing to someone that's learning the game)...I'm open to all suggestions!
I suggest you go back to Nanopul. I don't think it'll be confusing. Then at the beginning of the rules you can define the terms and write the flaver text for the game:
"A Micropul is a piece of matter (black circle) or anti-matter (white circle). A Nanopul (small dot) is a catalyst that helps split the Micropuls in two. A Chronopul (or whatever) (plus sign) is a by-product that is released when a Micropul is split."
...only 9 blocks left in hand shows that you had to use some corners to close your groups at the end (I think). Do you remember if your groups were very open during the game and you closed them at the end or were you "controlling" their growth from the begnning?
I closed them out at the end. In fact, I would have had two more face down tiles, but I noticed one group wasn't closed so I drew a couple in order to close it.
- Seth
Seth, by sparsely, I meant lightly. Getting corrected is nothing to be ashamed of. Thanks for taking the time.
Didn't think anyone else would like the term "nanopul", my friends were confused when I tried to explain it using that term. Chronopul is a sweet name and it fit with the effect!
Since we're talking about names. What does "micropul" sound like? I got some weird reactions from people hearing the name for the first time when they asked me what I was playing. I usually answer, "it's kind of like dominoes, it's called micropul". They usually go "Huh?" Does it sound geeky?
Your definition of the terms is spot on! Matter and Anti-matter, that's brillant. I used something similar in the first version but it had less "punch": Filled and empty, Full and void.
For explaining the rules, I think this sort of flavor and cool terms will slow comprehension though. I'd really like to hear opinions on this. Maybe I'm underestimating "rules readers" because of all the bad rules experience I had with several games.
Darke, thanks for playtesting micropul and the clarification. I see Seth's point though. The act is a noun but what I'm trying to define are the elements of that act with the name of the act.