My first post, so bear with me. :)
There's this game my family invented back in 1982, it's a 2 player strategy game, with some (I think) unique quirks. Anyhow, I was idly thinking about how it might be produced.
One problem, it uses checker style tokens, 70 of them, with 14 different labels (obviously some appear more than once.)
Well the prospect of applying 70 labels to individual, say, tiddlywinks per game, is not appealing. The process needs to be automated. But how?
Also, I don't want to have to buy 10 million pieces to get a good price. So I need a process that's scalable from just a few units, on up. Or that would be nice.
I had one idea, but I'm not sure how feasible it is. I realized that if I slice the tip off a 1 inch dowel, that's pretty much a checker, right there. If I line up 70 dowels in parallel in a device made to hold them, then slize the tips off 70 dowels at once with a big band saw, then I just made 70 checkers with one cut. I figure I can get about 192 checkers out of a 4 foot long dowel, at about $0.02 per checker. But, the wood grain runs the wrong way, so I don't know if they will be good enough quality.
Then comes the labelling part. I need to be able to label them all at once. My idea on that was to print out the labels on a piece of paper in a pattern which matches the 70 dowels all lined up for cutting. Then sandwich the labels between two pieces of wood, (with metal facing). These two pieces of wood would have holes already drilled for the 70 dowels, the first piece all the way through, the 2nd about 1/8th of an inch deep. Then, I apply glue to the tips of the 70 dowels (all lined up in parallel) Slam them into the wood/label/wood sandwich, thus simultaneously cutting and gluing the labels on. Then remove the 70 dowels, run it through the bandsaw, and bam, 70 labeled checkers.
The above is probably not too clear, so here's a crappy picture I drew. (shows only 4 dowels, not 70, but the idea is the same.)
Not sure that image is working, if not, here's the url
http://www.geocities.com/smcameron/jig2.jpeg
I'm not at all sure that this would actually work though. Anyone have any other ideas how this might be accomplished?
Well, that thread is interesting, especially caseyswood.com
Thanks for that link.
But, it still leaves me with the problem of figuring out how to apply 70 designs/labels onto 70 checkers per game.
Hmmm. Maybe a grid-box to dump the checkers into to line them up, and then a big giant branding iron to burn on 70 designs all at once. Seems kind of crude though. And hot.
Spending say 15 seconds to apply each label means that I would spend almost 20 minutes per game just applying labels. Seems too long. Ideally it needs to be like ripping a bandaid off, all one motion. And preferably less painful. :)