We haven't really discussed what kind of game we're hoping to design here, something that's very, very important. This occurred to me when reading Jeff's post on the GDW.
In the process of collaboratively designing a game I think it's key that we're more-or-less trying to design the same kind of game. Without some kind of agreement we're going to be be making suggestions that make perfect sense to us but may seem insane to others. If we can come to some agreement here in discussion, great, and if not then perhaps yet another poll will be in order.
Here are some "axes" for consideration:
Game "Types"
German-style (Euro-style)
Beer & Pretzels
Family Game
Gamers' Game
Weight
Light, Quick "Filler"
Heavy-Duty Thinking
Play Style
Chaotic
Controlled
Theme Style
Goofy
Serious
I'm sure there are many more things to consider. What kind of game are y'all hoping to create?
I think this is a very good point that should have (in hindesight) been the first poll for the project. Before any other game idea submissions.
But hey, we're here to hash out all these details right?
Personally I want something with some strategy, but not a lot of abstractness. Something sort of Euro-style, but a bit more straight forward in areas along the lines of a family game.
It has to be quick and easy
with a controlled play style.
and a goofy theme by far.
That's what personally interests me for this initial project.