Every turn you must take a card from a shared pool of available cards (a draft). Each card is information heavy, with 3 to 5 separate and unique abilities (each ability being roughly a sentence in length). how many cards can be in that pool before you feel like you're being presented with too much information each turn, to the extent that:
-Your choice would frequently take more than 10 seconds or so?
-Your choice would frequently take more than a minute?
-You would feel like there's too much information to parse, and that your choice was a virtually random selection from amongst several equally viable selections within the pool?
In my example above, I essentially described a rochester draft in Magic (albeit one that refills rather than depleting). Those start at 15 or 16 cards in the pool, and players are given a 30 second review period, then each player in order is given a decrementing amount of time to make their selection (mostly because the pool shrinks). on average, players have somewhere between 45 to 75 seconds of evaluation before they must make their selections (inclusive the time they get while prior players are making their choices). I was more wondering at what point (based on number of cards) you- as individuals -would drastically exceed the time limit, and at what point it would become too easy for you.