I don't know what "Possible factions" are?!?! Are they supposed to be UNITS per Faction??? Or something else???
IF they are UNITS per Faction ... Are they for a TableTop Game or a Video Game?
(Another) IF they are for a Video Game the values may be a bit HIGH. IF they are for a TableTop Game the values are WAY TOO HIGH.
See in a video game takes care of handling the units on SCREEN. But in a TableTop Game, you either need cards with miniatures or standies, etc. In this case I would instead suggest maybe Squad-sized armies (which is 7 to 14 units).
But this could be limited to Armed Forces (soldiers) and then you can have support vehicles like 3 Tanks, 2 Jeeps and 1 Hummer making your Squad-sized army about 20 units FOR THE GAME. Not for a Tier...
SO 20 units for a TableTop Game. MAX!
IF you are talking about a Video Game ... You could have Tiers but not really in a TableTop Game. Furthermore, I said for a Video Game the tiers are still a bit HIGH. A Squad-sized amount of Soldiers is 7 to 14. That works. But you could have more Tanks and Jeeps and Hummers since you can GROUP into separate armies (using Ctrl-1 to 5) and that allows you to control sub-factions of units. Still values above maybe 50 units is too HIGH. In a Video Game I would recommend a cap on units to 50 given a cap on soldiers is 14... That means 36 mechanized units which can be Tanks, Jeeps, Hummers, Apaches, Jet Planes, Bombers, etc. Starcraft 1 = has a cap of 60 units. So 50 is not too bad. And if each group can control 14 units... That means 70 units AT MAX!
Given this analysis, I would say a Video Game caps off at 70 units with 14 Soldiers at maximum (1-Squad) combined with mechanized units which are 4x 14 = 56 units remain to be built.
In a TableTop game ... I would limit this to 14 Soldiers (1-Squad) and 6 support units. In general, LESS is better than more in TableTop Gaming...
I didn't want to write all this in a Private Message... So I posted a NEW Topic for us to discuss... I have not disclosed your Tiers and their values, I have kept that information SECRET. But know that what you propose TO ME, is MUCH, MUCH too MUCH!
I have explained how I see it. And what other comparable games have done. For both TableTop AND Video Games.
Feel free to reply to this topic without YOUR details, we can keep them SAFE and confidential but know that IMHO they are TOO MUCH.
Sincerely.
14 Soldiers (Riflemen, Grenadiers, Missile Soldiers, etc.) + 3 types of support units with a CAP of 6 mechanized support units. For a TOTAL of 20 units.
That is for the TableTop Game IMHO.
14 Soldiers + a CAP of 56 mechanized support units. For a TOTAL of 70 units.
That is for the Video Game IMHO.
More is too difficult to track and keeping things SIMPLE is easier for the players to comprehend the PHYSICAL limits (or caps) that are pre-determined for each of the types of game (TableTop and Video).
Cheers @Ramon.