Hello! As I try to reduce the number of unique cards in my Fantasy Adventure Card Game (to give potential publishers a reduced art cost), I'm wondering how many of each individual card to include.
I noticed that Sentinels of the Multiverse had about 40% of the player deck made up of unique cards, the rest is filled in with duplicates of those cards. That game has a player deck larger than mine, but for my 20 card deck this would equate to 8 unique cards. Also, players can purchase upgrade cards in between missions to improve their deck.
I want to keep the deck interesting, but keep art costs low, so do you think 8 cards is too much, too little, or just right?
Thanks for the input!
B.B.
Hey Quest! I'm not sure I understand. Beginning with a 40% guideline (I'll certainly playtest to adjust as necessary), I've got 8 unique cards, meaning 8 cards that require new artwork.
The following is the number of copies of each card:
1. 3 copies
2. 3
3. 3
4. 3
5. 3
6. 2
7. 2
8. 1
8 pieces of art, representing 8 different cards in the deck of 20 cards.
I've also realized I can add more variety by adding the same cards to multiple player decks, so that a deck may have 12 different cards, but some of those cards would appear in multiple decks while each only contributes its "new artwork" status once. If you take my meaning...