Hello boardmembers! I'm just joined. Started working on a new card game kind of like Apples to Apples/Fluxx/Munchkin. Been working on it for a week or so now. And I'm afraid I may be making it too complicated.
I've got 6 maybe 7 different category variables. I just keep running into problems when working out the gameplay logic/mechanics, and end up adding more. I haven't even really worked on the card design or thought much about the content yet...
My deadline is Memorial Day. I guess I was just wondering, how do I know when I'm going too far and should start to minimize and simplify?