I am trying to decide how to handle a situation that arises in trick-taking games using the Decktet (like Ace trump.)
The Decktet has ten card ranks and six suits. The cards ranked 1 and 10 (the Aces and Crowns) are one per suit. The cards ranked 2 through 9 have two suits per card. So imagine that the first player leads the 9 of Suns and Moons. The second player follows suit by playing the Crown (10) of Suns. The third player follows suit by playing the Crown of Moons. There are just these three players, and neither Suns nor Moons are trump. Who should take the trick?
I can think of three possible rules to resolve situations like this.
1. When two cards of the same rank both follow suit, the one played earlier beats the one played later. In the example, the Crown of Suns takes the trick.
2. When two cards of the same rank both follow suit, ties are broken by looking at the card that was led and seeing which suit symbol is printed above the other. Looking at the 9, the Moon suit symbol is above the Sun suit symbol. So the Crown of Moons would take the trick.
3. When two cards of the same rank both follow suit, the one played later beats the one played earlier. In the example, the Crown of Moons takes the trick.
Rule 1 means that going earlier in a trick gives a player the chance to muscle out players who go later. I'm not sure I like that.
Rule 2 has the virtue of resolving all ties based on the cards, rather than based on the order of play. But it is a complication, and it's harder to explain than either of the other options.
I will probably include the others as variants on the rules page in any case, but I am curious as to which rule y'all think should be the default.
Suits on Decktet cards are always presented in the same order. For example, a Moon (if present) goes on top. A Sun (if present) is on top of anything besides a Moon. I could put that progression on a reference card, but the effect would be the same as option 2.