0 0 0 X X
X 0 0 0 X
X X 0 0 0
So three (3) OPTIONS of which Troops you want to use to build your Squadron!
There would be two (2) Tiers per Unit: Primary (0) and Secondary (1).
The Primary Tier would be the TOP and the Secondary Tier would be on the BOTTOM. This will make it very easy to comprehend what unit is due for a battle and can make things much easier to handle.
BTW just to be clear, here is another example with "011":
0 1 1 X X
X 0 1 1 X
X X 0 1 1
Same three (3) positions with variations on the units being used in combat. I really LIKE this concept, it adds a level of STRATEGY which is "Hard to Master" and all the while, pretty easy to explain and understand.
Thoughts???
1. Your mechanice. what are you doing there???
2. You do know that your mechanic of activation is not used in my design?? Not to be rude, but simply asking because you keep getting it mentioned while I discarded it for my game a week or 2 ago.