it revolves around a rotating set of 4 chits
a randomizer / A.I.
for any game, the details are on the PNG, you have 4 chits with an icon on each edge, in the centre of each chit is a dice number, each turn you roll 4 dice and rotate the chits if their dice is the same as the ones rolled, then check the centre edges of each chit for actions you can do this turn, the chits can be for different aspects of the game like magic or combat or healing etc...
the icons starting at 12oclock right edge, the 3oclock, 6 and 9 give your four icons choices, this can be narrowed further by what part of the game your in such as combat. but the icon list can vary to suit , you can have all 8 external edges or 8 internal edges or flipped chits etc...
the icons can mean many things and can be swapped with other game chits to form new lists, you can hotswap in a game to mix it up or because of a chaos roll.
you can have more than one set of 4 chits for different parts of the game, or different situations, giving you extra flavour.
you can flip single chits, you may do this for melee or ranged fire.
the idea is you create your own chits to suit the type of game your playing.
you could also have two chits interacting with each other like hand and bow, or hand and lock, or magic and sword. this should give some flavour
Thanks Frank, I've been thinking when using a sword then flipping for a bow, or if injured flipping.
I was thinking about a ww2 game where one chit would have transport options etc...