I am designing a game for my 4 and 7 year old nieces. It is a twist on memory (one of their favorites).
To set up, you select 9 tiles from a stash of 15, and arrange them in a 3x3 grid. Each tile has two different animals on them. Your goal is to get the three tiles in front of you to have a set of 3 of the same animal.
Each turn you either secretly peak at two tiles of your choice, and swap them if you like, or declare victory, and check to see if you were right.
I was worried that it would be too simple, but when testing it, it is quite difficult to learn which 9 tiles were on the board, and mentally keep track of them all.
Somehow it seems a little too simple, and a little too difficult at the same time. Any suggestions?
Extra design notes:
There are 5 of each of the 6 animals distributed on the 15 tiles, with the animals on one tile being different. This way, there is always a solution possible to get 3 tiles with the same animal in the row in front of you, but some animals may not have enough in play.
You're right. It was about a 30% chance for someone to have a winning set dealt to their tiles.
I can increase it to 8 different types on 16 tiles (4 tiles with each type)and reduce it to a 9% chance. Where on average you can win with 3 different types, and are guaranteed to have at least 1 type be solvable.
Tiles:
AD, AE, AF, AG, BE, BF, BG, BH, CE, CF, CG, CH, DF, EH, DH, DG
It would take more looking for the best matches, but it would reduce the amount luck plays into the start.