White Rabbit Dice Solitaire
- JewellGames's blog
- Login or register to post comments

![]() | Some thoughts about heavy euro games (17) by larienna |
![]() | Selling Your Games on The Game Crafter (Hosted by Pam Walls) (0) by The Game Crafter |
![]() | PoA — Major shift back closer to FCE (14) by questccg |
![]() | Anyone have any marking recommendations? (2) by questccg |
![]() | Looking for some EURO abilities (2) by questccg |
![]() | Board Game Blueprint - New Episode Every Wednesday (34) by The Game Crafter |
![]() | Why a SpaceGame (part 2) (45) by X3M |
![]() | Epic Metal Monster Coin Update (1) by questccg |
![]() | Blank Poker Card Sale - Only 3 Cents Each! (0) by The Game Crafter |
![]() | 2025 Unpub Mentorship Program (0) by The Game Crafter |
![]() | Prospector — I decided to have a dedicated BLOG for this "Expansion" (32) by questccg |
![]() | Dead Steam - Post Apocalyptic train building card game (38) by Tbone |
![]() | Tabletop Game Jobs (0) by The Game Crafter |
![]() | Protospiel Cleveland (0) by The Game Crafter |
![]() | "Never Seven" - Playtest Rules - Suspended While the Game is Undergoing Modification (7) by Steve |
![]() | New Board Game Pieces - Premium Mushroom & Premium Brown Mushroom (0) by The Game Crafter |
![]() | Weight of sorting (4) by X3M |
![]() | Placing cards (planets) in specific positions (orbits) (4) by Tbone |
![]() | Designing from a personal pool of mechanism (36) by larienna |
![]() | New Board Game Pieces - InFUNity Tiles (Hat Shape) (0) by The Game Crafter |
![]() | New Auction: 1 Month of Advertising on FatherGeek.com (0) by The Game Crafter |
![]() | DuelBotz: Sample New Card (19) by questccg |
![]() | Comparing 2 new dice replace mechanics (2) by X3M |
![]() | Happy New Year!!! (1) by questccg |
![]() | How to design and balance a Rock-Paper-Scissor like mechanism (44) by X3M |
Comments
Variant: Eliminate the green die and have the row be the timer.
As a variation could you remove the green die from the game and instead have the player remove a dice from the hand or row? Feel free to disregard use or improve upon. Good luck with your game.
Fri wrote:As a variation
Yep, that is one variant on my list. In fact, that was the original penalty for "end of turn" (removing one from hand). The penalty is pretty harsh and the game ends very quickly once you were down to 3/4 dice.
However, that was before the rerolling mechanic was added, so definitely something I will playtest again this weekend.