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Rainbow Roll Dice Game


Race to the pot of gold at the end of the rainbow, but don’t let any mischievous leprechauns trick you into pushing your luck too far!

Rainbow Roll is a push-your-luck dice game for 2 or more treasure seekers from ages 8 and up.
It includes 13 dice and a dice cup to hold them.

November 6, 2021 Dymino Monsters Update

The last 2 1/2 hours I've been writing and working on the Dymino Monsters: Book of Knowledge booklet.

I'm currently on page 7.

Page 7 is in chapter 2.

Chapter 2 : Emotional Dwellers , Emotional Reflection , Points of Interest.

There are 9 chapters left to fill in. It will be a couple of weeks before its complete.

That's it for now.

Stay tuned for more updates.

Jesse

Nov 5, 2021 Dymino Monsters Update

Diesel Punk character sets have been bagged with 10 gems each for health points, food system prototype cards which have already been made and drawn in January 12-18 2021, 9 combo breaker cards (not drawn yet), and each 4 level weapon skill technique abilities cards that only have 28 cards each (no skills written yet).

Why 28?

28 cards represent the first 28 tiles of a double six domino set and the first 28 monster encounters core deck.

And 4 character cards each for ranking up.

Rulebook 1.0: Overview

For a number of years now I have been interested in game design. One of the things that helped foster that interest was Looney Pyramids.

October 16, 2021 update

Dymino Monsters Transportation cards

Ladies and gentlemen: here are all of the 8 factions transportation cards. I just completed cutting the last four factions 30 minutes ago.

Minotaurians and Safarono factions do not have Transportation units.

Blue Protectors faction only has land Transportation.

Gray Dominators faction only has land Transportation.

Warriors of Osconia only has land and air Transportation.

Wicker Tangle faction only has land Transportation.

The only faction that has text in the picture provided: Flowers of The North.

September 30, 2021 Update

The following categories for the prototype cards text but no point system have been completed.

Caldeanna Sept 23, 2021
Monterello Sept 24, 2021
Safarono Sept 24, 2021
TriiDor Empire Sept 25, 2021
Minotaurians Sept 25, 2021
Trueheart Sept 25, 2021
King Dehm Sept 25, 2021

The point system will have the double 12 domino set.

The 12 Gem Stone categories has been titled:

Dymino Monsters: Trials and Tribulations

Each gem stone category will be a chapter deck.

The Gem stone categories point system will have the double 12 domino set with added points from 100 through 600.

New Board Game Pieces - Universal Yes & No Tokens

The Game Crafter - Board Game Pieces - Universal Yes & No Tokens

We added Universal Yes and No tokens to our Board Game Pieces Shop. These tokens are easy to understand and are universally accepted symbols for yes and no. 17mm meeple for scale. https://www.thegamecrafter.com/parts?query=universal

September 18, 2021

I just completed the 2 prototype core decks to send to Logan Chops board and Card game reviewer.

It will have to wait until this Monday, since it's my only day off from work.

Cant wait to see what they think.

Jesse

PS:

The reviewer has been updated since last Saturday of me sending him the cards and he has seen the decks in our group messenger at 1:04 am September 18, 2021.

September 13, 2021 update

The last few days have been busy at our pizza shop and I was exhausted so I went home after work and went straight to bed. The plan was to keep working on the last 10 chapter decks to be close to be finished with the prototype cards.

So, I'm rested and today is my day and I will plan to move slowly through out the week 1 prototype deck a night instead of 2 a night or actually the we hours of the morning like I did last week and the previous week of working my tail off as it were to get done.

Quest Adventure Cards(tm) — 2nd Edition : After a lot of thought

Right now, I have a compelling design for this game. It has a lot of "technical" challenges for the Players and is pretty SOLID as a "concept" alone.

What I mean is that I don't YET have a prototype to PLAYTEST the game. So all of the though has been put into the "concept" and I LIKE the overall outcome of this mental exercise.

It has "tight" mechanics and makes sense as a "whole" too.

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by Dr. Radut