As I mentioned in a previous post, I have been reviewing "Duel Botz", a game that came to me within 24 hours time. It came very quick and I should have known that there would be challenges to this design.
The goal of this design was to use Polyhedral dice to track various aspects of your robots. While this sounds noble and interesting... The reality is that it's going to take more time to firm up this design.
Why? Because dice as stats is BORING!!! Even rolling the dice just is not good enough for what I hope to achieve.