I've worked on many different wargame projects, and in atempting to create as realistic a game as possible while not making it too complicated i've realized i have to pick what factors are most important and stick with em. so, when deturmining combat results in a modern warzone, what factors are most important in modifying chances to locate, hit, capture, eliminate, or assault enemys.
basicly instead of coming up with a list of modifiers a mile long, I want to have just a few, but i want them to be the most important factors.
so lets say for example, to hit a target you have already spotted what factors will impact your chances to hit the most?
range
concealed target
incoming fire
equipment (of target or firer)
hard cover
training (of target or firer)
morale
firepower
ect.
so wich factors are most important?
thanks for all the input, i did mean a modern a battle, and I thought for sure i mensioned that
i'm basically looking at an asl scale battle, i'm also trying to find a game to play that is ASL scale but easyer to learn and play, without sacrificing some realism.
ok, lets talk about range, a what points with what weapons do you think range effect chances to hit?