I got a idea this morning about a game that you are building up a zoo with cards,
to entartain a family and to make the family stay as long as possible at the cards that you lays down.
Each card has a color on each side of it and you put down card next to the card the family is on by putting a card that has a matching color on one of its side.
All cards also has an "attractive value" if you put an card with a higher attractive value next to the card with the family on they move to your card.
The cards has an value that shows how many maximum turns the family can stay at the card, when they have stayed that many turns they go to a card beside with the highest attractive value (no matter if its lower than the card the left).
And there is various with "special" cards that sinks attractive values, boosts them etc.
I thought of that you get points every round the family stays at one of your cards and when you reaches a certain score, you win the game
What do you think?
I liked the idea of that the attractive value goes down each time the family visit the tile.
For the basket wave thing, I thought of using cards or tiles that are formed as a square, but maybe I should use your idea?
I also changed my mind about the color thing, the animal on the tile could have a few color stars or whatever next to it and they have to stay next to animals that have similiar color marks otherwise they don't feel well.