I'm looking for a cheap prototyper. If anyone knows of any I would appreciate it if you put it. When I say prototyper I mean custom pieces, custom die, custom board...the works...anyone? anyone at all?
Does anyone know of any cheap prototypers?
For a prototype (to tryout and playtest the game), you'll always want to do it yourself. So I'll give you the cheapest: yourself. Anything done professionally cannot be classified under "cheap".
For the "cheapest" professional prototype, you can start by looking in the Web Resources under Manufacturers and ask them for a prototype service.
Oh and a little advice, stop insulting people that give you advices.
.... oh... why....
why does it have to hurt?
it hurts my head.....!
.....must.... stop.....reading.....posts......
AAAAAAAGGGGGHHH!!!!!!!
If you're planning to prototype with carved wooden pieces, you're missing the point. Your prototype can (read: WILL) change over time, perhaps drastically. Almost every time you change something, some or even all of the pieces you painstakingly constructed will be rendered obsolete. So my advice is: start with the simplest, most easily reproduced components. Instead of wood, try foldovers (printed pieces of cardboard folded over and mounted on stands) for the units. Print your board on regular paper, or even draw it yourself if that isn't too difficult. It's amazing what you can do with just a computer, a printer, and regular cardstock. Once you're confident that your game is "finished", then you can make it pretty, but until then any effort to spruce up the art is probably wasted time.
The prototype is part of planning. You do some early planning just to get a framework and to see if the prototype is even worth making, then you make the prototype and test that. You will learn new things about your game by prototyping, I guarantee, even if you've had ten years to think really hard and jot volumes of notes. Some of your best ideas may not work as planned, or may interfere with other ideas.
So put together a tentative prototype, play it a few times by yourself and with friends, and iron out the inevitable problems. Then construct your final prototype. It sounds like more work, but it is really less.
I know a good one that’s really cheap
Yourself!
To have company make a custom prototype takes about as much resources to develop it for publication (aside from tooling and plate etching). So that will never be cheap. How ever you do not need flashy prototypes to get a game published.