I'm going to be whipping up a prototype of a board game to playtest. I need to have some playing pieces that meet the following criteria:
Must hide the piece's information from the other player. You shold be able to look at your pieces and know what it is. The player opposite you shouldn't be able to determine one of your pieces from another.
Must come in five (ten? more?) different weights. You should not be able to tell by looking at a piece how much it weighs, particularly if one piece is heavier than another.
I'd like to make them myself, if possible. What would be the best way? I'm thinking that some type pieces with a hollow base, and then putting varying numbers of metal washers inside the base. What should I make the piece out of?
Yeah, you hit the nail right on the head - its an abstract wargame where combat is resolved in secret based on the weight of the piece - on a little balance next to the board. Steal away - you cannot copyright concepts.
I just realized I've got another problem that complicates things significantly - I need the pieces' weights to "stack": Two pieces that weigh "2" should tie a single piece that weighs "4".