Hello All,
I was wondering if anyone wanted to share some AI Mechanics. I'm not suggesting a mechanic for simulating a game of Magic: The Gathering game - nevertheless for a card game.
I'm really not sure what to post, because I don't know if AI is generally tied to the game's existing mechanics. I would tend to say yes - but perhaps someone may want to share some more general ideas...
Update: just on a side-note, I have been searching for more on AI in board games. Some games add a "Robot" player which is another form of AI. I will look at those games to better understand how they implemented their AI to help give me an idea.
Games like "Race for the Galaxy: The Gathering Storm" will be one that I am for certain going to take a serious look at. "Power Grid: The Robots" and "7 Wonders" are other examples.