Hello everybody!
As experienced boardgamers (I don't know if the term exists...), I'd like to know your opinion on this little game mechanic.
As you know, whoever gets to go first in a TCG usually has a certain disadvantage in regards to the second player. In games like YUGIOH or MTG the first player has one card less than the second player, this is good and fine, but I was thinking about adding something else.
What if the first player had a positioning advantage over the second player, but the second player had a tactical advantage?
Imagine a castle. The first player would be in the middle of the castle free to choose from a variety of resources, while the second player will be able to freely choose its starting point on the map from a series of locations which would limit what resources he'd have access to on his first turn.
Like this I plan to eliminate the -1 card disadvantage since I really don't like it.
Thank you.
I guess it's hard to really know how benefitial that mechanic would be in game without testing it first.