I'm designing my own table top/fantasy RPG, and I find that I really need an algorithim for appropiate enemies. How strong should a single enemy be (in stats) for a character of the same level?
In the Star Wars corebook I found a published table and system for that game. I need create something similar. I'd like to create a system of enemy 'levels' to correspond with PC's. But I need to know how that stats should compare.
If anyone can help or point me to a similar thread, it would be greatly appreciated.