So in my Village game I have the basic mechanic of building costs resources + time. Simple enough. I have a couple of choices that I am considering for the time component.
Time is 0-3 turns (represented by the sides of the card, the card is turned one quarter from a start position to end position). This I am happy with, the consideration is one of the following.
1. The turns happen automatically, so if the build time is 2 turns then you pay for the resources and place the card at the start position, each turn the quarter tap the card until it is complete
or
2. You pay the construction cost (aka resources), place the card down at the start point, to quarter tap it you need to allocate a worker resource. The additional choice being more workers equals more taps, or only allowing one tap per building per turn.
As a point of note a worker is a cheap commodity.
Which would you prefer to see?