I read in another thread that box size often sets expectations as to the cost of a game. But now I have a question regarding more or less the reverse situation:
Is a 13" x 13" (33cm x 33cm) box too big even for a game in the $60-$80 price range?
Also, are there some special considerations associated with such a box size, with regards to retailers and shelf space?
I ask because the war game I am designing (for up to 4 players) pretty much requires a large board (barring a redesign of squads' sizes and speed). My current idea is to have a board that has 6 panels of 13" x 13" (in a 2 by 3 pattern).
Alternatively, if anyone has any suggestions of how to make a board with more folds, I would love to hear them.
Thanks!
Actually, both of your responses have been very useful.
I had actually considered making separate boards, and in principle this would work extremely well with my game. The board consists of 11 large hexagon "zones", and each zone contains a grid of smaller hexes as well. Modularity could give me all kinds of fun flexibility (e.g., placing dangerous terrain in some zones, or objectives, etc).
The question that now arises is one of printing/die-cutting: I would go for each "zone" being a modular board, but this means that these boards are hex shaped (with straight edges, not jagged edges from the smaller hexes). However, to put them together, the boards would also have alternating cutouts or protrusions (like a puzzle piece).
I imagine this would have to be die-cut? Assuming all zones have the exact same shape, would this be expensive to produce (compared to a normal, multi-fold board)? And does anyone have any comments/suggestions on cardboard material holding up over time when it goes right to the edge (as I imagine would have to be true in this case, for the pieces to fit together)?
Thank you again for any advice/input.