Use this thread if you have any questions on the February 2016 GDS. Particularly if you need examples of natural cycles that occur. You know, for inspiration.
[GDS] FEBRUARY 2016 "The circle is now complete." questions and comments
Do the cards have to be numbered 1-10? Or can I use whatever units I want?
(eg rock, paper, scissors, lizard, spock?)
I like this theme a lot. I've got all sorts of cycle ideas running round my head. :)
A question about the components: I assume the components restriction is up to two of (board, cards, tiles), rather than must use two? Is that right?
And what if the "cycle is natural", yet there is no low-beats-high mechanic. Would it still fit? Or low-beats-high is a pre-requisite?
Super fast GDS! I love cycles.
I might be nit picking, but as others have noted, some points that need clarification:
mechanics: have to use a cycle in who beats who
-or-
mechanics: have to use a cycle
----------------------------and
theme: has to fit the cyclical mechanic
-or-
theme: explain the least > biggest relation
----------------------------and
components: use 2 of three, and nothing else
-or-
components: use at most 2 of three, and nothing else
-or-
components: of the three, use at most 2, everything else is fair game
-or-
components: of the three, use 2, everything else is fair game
----------------------------and
how big does the cycle have to be?
does RPS count as a cycle?
Good thing I looked here, I was thinking about submitting a GDS entry using all components (cards, tiles and a board) but if 2 is the limit(max) I guess that will have to change.
components: use 2 of three, and nothing else
-or-
**components: use at most 2 of three, and nothing else**
So we can't use pawns, dice, etc.?
So, just to be clear, submitting an entry on Monday will be fine? Is there a specific last hour on Monday to keep in mind? =)
Thanks. Good to know. =)
Very stupid question , how do I edit my entry if I closed the entry form page? I left out a fun idea and would like to modify
How do we vote on Entries?
Did you get the entry?
Sorry first time doing this, ty.
Rich:
Thanks it is much appreciated.
I tried to keep it brief so they were open to interpretation, but I'm very glad you all are asking for specific restrictions to help guide your designs. Here are comprehensive answers to the questions so far:
mechanics: have to use a cycle in who beats who
-or-
mechanics: have to use a cycle
More the latter, but a cycle with a set order. Like the seasons. Not like Rock-Paper-Scissors-Lizard-Spock where the dominance jumps across the circle
You do NOT have to use 1-10 as your numbers, in fact you shouldn't because doing so where 1 beats 10 doesn't make a natural sense from the order.
and
theme: has to fit the cyclical mechanic
-or-
theme: explain the least > biggest relation
While there is no strict theme restriction, if you are using a "makes sense" cyclic mechanic, it also makes sense to base your theme around this. Use your best judgement here. Let the voters be the judge.
and
components: use 2 of three, and nothing else
-or-
components: use at most 2 of three, and nothing else
-or-
components: of the three, use at most 2, everything else is fair game
-or-
components: of the three, use 2, everything else is fair game
and
how big does the cycle have to be?
No restriction, but I suggest big enough to clearly be a cycle and not a reimplementation of RPS.
Here's an example for you all of a deck with a natural cycle with no numbers:
36 unique cards. 3 cards each of the 12 months of a year, each subdivided into coloured seasons. On each card of the 3 cards of a month are two icons that represent steps of likely weather in that season (Snow + Rain <--> Rain + Cloudy <--> Cloudy + Sunny).
In this setup, the months naturally follow each other, so that January naturally follows December. Since time flows in one direction there is a succession to these months, in other words, a set order. The weather icons are also their own subcycle, as you can't go from Snow to Sunny in one step, nor can you go back from Sunny to Rainy.
Perhaps play involves playing cards in a month to change the weather, which must be done in a certain order, or progressing time to the next month, or whatever.
Hope that clears things up! I look forward to seeing the awesome entries this month!