So, I've been designing the basics to a pick up and deliver game for a while, and it needs a bit of a flair to it. Therefore, I want to add event cards that will occasionally be picked up. The problem is, I don't have a theme for the game yet, and that will influence what the event cards will be and what they will do.
I've already ruled out two main themes, being "intergalactic trade" and "trade in the Mediterranean", those being the most overused choices. I want something a bit more unique or less common, but works as a pick up and deliver. Any suggestions?
Thanks for the great suggestions! These really have high potential! I like them!