I considered making a thread for each question but that seemed to be a bit too much so I'll combine these questions I have in one mega-mansemat-asks-a-question-thread.
1) What's the best murder/mystery game out there where you're competing against other players.
I'm interested in making one myself where several players must figure out a murder and where backstabbery and suspense is rampant but I'm stumped on how to keep the murder hidden from others long enough without it being too hard to figure out. Games I know usually work with 3or 4 deduction points which are usually too easy to solve.
2) I have a lot of active gamedesigns and I'd like people to playtest it publically and therefore offer it as print to play. Does this however reduce my "chances" that publishers might pick it up (since it's already "out there"?)
3) Many projects I'm making are reaching a point where I only need to do art (and playtest). I know people don't bother with art and all that jazz but I'm an "artist" graphic designer and all that by nature and it's fun to do BUT...
I'm looking for a tablet that allows me to drawn and paint on the road. I do not have the money to buy a cintiq and my 10-year old Intuos A4+ is bigger than my 17inch laptop... I REFUSE to buy ipad (or anything apple for that matter). Does anyone here have recommendations for me? Ive heard the Galaxy Note 10 and Surface Pro 2 are great but does it work well with quick drawing and how are the apps (or is this photoshop or painter).
4) Is there a thread somewhere that details how to make adventure games like Smersh or Arkham Horror and more so how to keep track (excel?).
I grasp the concept of starting at point A and having 3 options which have 3 stories which will lead to X options that could be the X options from another story but still... what am I missing?
5) How do you guys and gals feel about the open nature of a game. When designing I often am stumped with gender and specifics. I rather have a character who players can choose to be either male, female or other, have mission for example that merely state "steal item" relying on the creativity of a player to fill in the "blanks" and make the game more unique each time (unless you use the same entries). How do you guys solve it or do you just name a chair a chair and be done with it? And how do you solve the player-naming in your manuals... my already longwinded rulebooks get even longer each time I have to say "his or her" where "the player" isn't possible.
6) Watching Rahdo rampage like a freightrain (oh oh oh the chaos) and hear him saying WOTC copyrighted 'tap'... He serious?!
Hope this will become a people-will-eagerly-answer-the-questions-thread!
1) Am looking for the rulebooks of all proposed games, already "acquired" the Dungeon Master's book
2) That sucks, guess I'll have to playtest with myself... Should have kept the friends I had in the past... Then again they would never help so bugger that.
3) I have access to the adobe suites (now even legally, thx to work!) so I would prefer using those instead of a third party company app built in. I guess Surface is the way to go then but damn... a month's wage is a lot. :(
4) Often thought about "giving" to the community by making box templates and all that or "how to-tutorials but idk if I'm the right person for that (seeing certain tutorials I might be but it's more a thing of arrogance/confidence I guess.) Stuff is all around and I'm a big fan of centralised stuff. It's semi-rediculous how many threads are made on where and how to find things even though they can easily be put in one big site.
5) There was a guy once who invented a word for combining him and her and all the others but it sounded rediculous. Maybe, like tapping, we will once come to a point where a mere symbol suffices.
6) Copyright law is rediculous. So I guess I can't "tap that ass" either huh... I'll invent the term "pat" just to screw with it if it has to come to that. Idem for candy crush; even though I remember a past case in the US about people wanting to copyright words (like coffee) which was prohibited. I generally use the word "turn" but still... It's all Rahdo's fault anyways... everything is. He created chaos, which created the big bang... Vasel will save us. Will is the antichrist, it's all connected. It really is...