Hey, I just wanted to spread the word about this new podcast. It's called "Dice Tower: Showdown" (on Itunes, anyway). So I've listened to the first two episodes and they seem to be interesting at times. I am most interested in "what works" and "what doesn't work" for different people and different games. I just thought it might be worth checking out to get some good ideas about what makes a good design to somebody, might not be a good design to somebody else. Also, if you like a specific game, maybe it can help define why you like it.
Just putting it out there.