Hey guys, been a while since I last posted, but I’ve completed my first game and it’s up and running on Kickstarter now. My goal with this campaign is to grow a brand and a following and get a bunch of people playing, so I opted to price my campaign as an impulse buy.
The wealth of information here has helped shape my campaign and design. Thank you!
Seems like it has worked so far, I’m at around 70 backers after one evening of life.
Check it out: https://www.kickstarter.com/projects/outpost18/outpost-18-a-micro-strate...
Thanks! I think with how competitive Kickstarter is now, standing out from the crowd is pretty important. Price point is one way I can do that by keeping things very streamlined.
Haha, yeah. The shipping is tight but US/CAN is going to be about 1.50 USD, international 4-6 USD. Keeping the game to around 50 grams is pretty key! I’m accounting for 5-10% loss to shipping or manual error as well.