Topics in Game Design
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Topic | Replies | Views | Created | Last reply | |
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[TiGD] Player Goals 4 -- Cash acquisition games |
4
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1619 |
by jwarrend 10/25/2004 - 10:39 |
by RookieDesign 11/18/2004 - 03:31 |
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Another proposed TiGD series: "Deconstructing [GAME X]& |
5
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1529 |
by zaiga 10/13/2004 - 11:25 |
by Zzzzz 10/14/2004 - 15:23 |
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[TiGD] Player goals 2: Race games |
13
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1701 |
by jwarrend 09/20/2004 - 07:27 |
by Scurra 09/22/2004 - 16:41 |
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[TiGD] - Designing Game Instructions |
15
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1927 |
by Anonymous 09/15/2004 - 22:11 |
by Anonymous 09/21/2004 - 17:24 |
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[TiGD] Player goals 1: Motivating players' goals |
8
|
1641 |
by jwarrend 09/14/2004 - 12:06 |
by Anonymous 09/15/2004 - 16:03 |
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[TiGD] New series: "player goals" |
11
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1772 |
by jwarrend 08/31/2004 - 09:24 |
by Anonymous 09/07/2004 - 10:16 |
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TIGD Wk 4: Role Selection |
34
|
3865 |
by Anonymous 08/09/2004 - 15:22 |
by Scurra 08/11/2004 - 18:31 |
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[TiGD] Week 3: "Tile laying games" |
36
|
4760 |
by jwarrend 08/02/2004 - 11:52 |
by Scurra 08/06/2004 - 06:09 |
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Another proposed TiGD series: "Game mechanics" |
6
|
1744 |
by jwarrend 07/06/2004 - 14:32 |
by jwarrend 07/15/2004 - 10:01 |
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[TiGD] Moving ahead -- where shall we start? |
2
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1468 |
by jwarrend 07/14/2004 - 12:01 |
by SVan 07/14/2004 - 13:41 |
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And still another proposed series: "Player Experiences& |
11
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1644 |
by jwarrend 07/06/2004 - 14:47 |
by Brykovian 07/13/2004 - 15:22 |
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Proposed TiGD series: "Common problems" |
8
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1680 |
by jwarrend 07/06/2004 - 13:34 |
by GeminiWeb 07/07/2004 - 18:40 |
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