Design Theory
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Topic | Replies | Views | Created | Last reply | |
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"Burgher" (medieval economic/military game) design diary! |
9
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5118 |
by linoleumblownaparte 02/24/2010 - 00:17 |
by scifiantihero 03/06/2010 - 05:46 |
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Tactical Board game with variable turn order - feedback requested |
5
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3004 |
by treybert 02/24/2010 - 18:53 |
by hoywolf 03/01/2010 - 14:46 |
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Bastion - Card game with drafting/simultaneous actions, looking for feedback |
12
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2706 |
by mdiehr 09/24/2009 - 16:23 |
by mdiehr 02/23/2010 - 11:55 |
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To Time, or Not to Time... |
8
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2046 |
by Lucas.Castro 02/22/2010 - 14:19 |
by scifiantihero 02/23/2010 - 01:56 |
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Technology growth not proportional with empire growth |
22
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2518 |
by larienna 01/29/2010 - 19:16 |
by Jpwoo 02/17/2010 - 21:06 |
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Contest |
0
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1516 |
by Dralius 02/10/2010 - 15:57 |
n/a | |
Designarrhea and discerning what's worth working on/keeping? |
6
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1893 |
by matthulgan 02/03/2010 - 11:11 |
by Pastor_Mora 02/05/2010 - 00:25 |
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My book summary finally finished |
3
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1739 |
by larienna 01/31/2010 - 07:23 |
by Pe-ads 02/01/2010 - 08:14 |
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Metal Gear Solid-based miniatures game |
2
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3335 |
by Khe Sahn 01/27/2010 - 06:27 |
by larienna 01/28/2010 - 10:07 |
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Chess-like computer online game |
11
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3365 |
by pierrelombardi 06/18/2009 - 17:43 |
by Pastor_Mora 01/21/2010 - 23:35 |
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A Popularity Contest Board Game |
5
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2362 |
by Dougie_D 01/08/2010 - 16:01 |
by ilta 01/08/2010 - 21:49 |
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On dungeon crawls and board design |
2
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2537 |
by 052Hagen 01/03/2010 - 05:03 |
by mikedrys 01/04/2010 - 12:18 |
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Tutorials on drawing/ painting with photoshop |
19
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5034 |
by Redcap 06/28/2009 - 12:26 |
by larienna 12/31/2009 - 12:38 |
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Entrance of the super noob |
1
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1675 |
by osloslosher 12/27/2009 - 16:43 |
by truekid games 12/27/2009 - 20:52 |
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Are card-spaces clutterring a game board? |
5
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1804 |
by domd 11/22/2009 - 23:37 |
by Jordy 12/24/2009 - 12:32 |
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Opinions on tiebreakers |
15
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4232 |
by simons 12/15/2009 - 04:50 |
by SiddGames 12/20/2009 - 14:07 |
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What do you think about the cult of the new? |
9
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3633 |
by larienna 12/15/2009 - 21:40 |
by larienna 12/17/2009 - 14:43 |
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Looking in nature for mechanics model |
17
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2661 |
by larienna 11/24/2009 - 10:22 |
by red hare 12/14/2009 - 23:20 |
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Number of Components: Designing with Cost in Mind |
7
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2654 |
by dtrik 03/14/2009 - 15:30 |
by bluepantherllc 12/10/2009 - 11:55 |
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Sequels and trilogies |
8
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1879 |
by jwarrend 12/01/2009 - 16:31 |
by CloudBuster 12/03/2009 - 17:26 |
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How to simplify counting resource points |
21
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2349 |
by iceman0c 11/10/2009 - 01:38 |
by deloctyte 11/20/2009 - 16:51 |
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Designing a semi hard core strategy rpg sort of a board game... (a gamers game) |
13
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3028 |
by JumpingJupiter 08/26/2008 - 13:32 |
by jilocasin 11/07/2009 - 10:25 |
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Tragedy of the commons |
9
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4274 |
by coco 02/12/2009 - 09:50 |
by shiraz 11/04/2009 - 02:32 |
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articles about design theory |
3
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2165 |
by noopti 11/03/2009 - 03:30 |
by Dralius 11/03/2009 - 14:58 |
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Good Mechanic, now what? |
11
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2239 |
by Aquinas 10/15/2009 - 20:01 |
by Aquinas 10/28/2009 - 01:19 |
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