Design Theory
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Topic | Replies | Views | Created | Last reply | |
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Compare these templates - what works best? |
7
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2378 |
by eyerouge 03/30/2010 - 21:22 |
by Relexx 06/23/2010 - 03:02 |
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Too much content? |
3
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2106 |
by limitless 06/21/2010 - 19:19 |
by Relexx 06/22/2010 - 02:02 |
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Any suggestions? |
3
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1902 |
by limitless 06/12/2010 - 20:14 |
by Reefknot 06/13/2010 - 04:00 |
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Granular scoring |
25
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2561 |
by jwarrend 05/14/2010 - 10:28 |
by Taavet 06/10/2010 - 18:16 |
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Are there really any new mechanics? |
22
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3845 |
by monkey man 02/12/2010 - 11:20 |
by Marx 06/04/2010 - 18:20 |
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Design Community vs Seclusion |
10
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2165 |
by Yort 11/24/2009 - 20:03 |
by OPM 06/03/2010 - 05:23 |
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Reinforce first, then combat or the other way around? |
7
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2302 |
by dabuel 05/25/2010 - 14:16 |
by red hare 06/02/2010 - 21:59 |
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Flip Vs Shuffle -- Limiting randomness in a way that benifts players |
1
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1801 |
by innuendo 05/25/2010 - 11:22 |
by Pastor_Mora 05/25/2010 - 22:18 |
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Keeping someone working on their game |
6
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1816 |
by Sucao 05/12/2010 - 13:03 |
by Sucao 05/14/2010 - 13:01 |
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Anyone want to form a group to work on a game? |
9
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1730 |
by Mathew L Hamm 05/07/2010 - 19:55 |
by Mathew L Hamm 05/10/2010 - 18:10 |
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Runaway vs. Equalizer |
11
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2520 |
by Desprez 05/02/2010 - 12:24 |
by SiddGames 05/07/2010 - 16:47 |
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Balancing German style mechanics with beer and pretzels play experience? |
3
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1921 |
by bkkgd 05/01/2010 - 22:17 |
by truekid games 05/06/2010 - 04:27 |
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Rulers in Table top games. |
8
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2414 |
by Rising Moon Pro... 12/02/2009 - 15:11 |
by unicornucopia 04/28/2010 - 03:40 |
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Theming an action mechanic: helpful or clutter? |
2
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1811 |
by jwarrend 04/25/2010 - 07:44 |
by truekid games 04/25/2010 - 21:17 |
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NESTORGAMES. 4th game design contest: The Banking System. |
3
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1678 |
by coco 01/11/2010 - 03:24 |
by coco 04/23/2010 - 18:40 |
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Body, Soul and Spirit |
16
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2289 |
by Mathew L Hamm 04/16/2010 - 20:27 |
by dabuel 04/23/2010 - 13:31 |
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Need a Name!!!!! |
21
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1980 |
by Maverick 3RD 03/18/2010 - 03:10 |
by hulken 04/23/2010 - 05:16 |
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The Emotional Element in Games |
12
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2263 |
by Momerath 03/24/2010 - 17:57 |
by richd 04/19/2010 - 04:03 |
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Does this game exist? |
8
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2109 |
by baron shaolin 04/10/2010 - 23:14 |
by baron shaolin 04/13/2010 - 07:40 |
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Idea for a combat mechanic |
6
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1986 |
by linoleumblownaparte 04/04/2010 - 19:18 |
by linoleumblownaparte 04/10/2010 - 18:18 |
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Outline (for suggestions) for a "Library" book about game design |
7
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2237 |
by lewpuls 04/06/2010 - 12:36 |
by lewpuls 04/07/2010 - 20:14 |
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Hourglass design model |
4
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1767 |
by larienna 03/30/2010 - 20:07 |
by red hare 04/01/2010 - 04:47 |
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Can I re-use the images on several cards? |
14
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2121 |
by eyerouge 03/20/2010 - 18:04 |
by Redcap 03/29/2010 - 18:16 |
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Random Map Generation during the game |
4
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4763 |
by Piqsid 02/17/2010 - 12:33 |
by nicholas987 03/24/2010 - 01:00 |
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How many dice is too many? |
9
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2146 |
by Redcap 02/06/2010 - 12:27 |
by RanDomino 03/11/2010 - 15:37 |
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