Mechanics
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Topic | Replies | Views | Created | Last reply | |
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Tile Shapes |
6
|
1983 |
by Chorkstain 03/02/2010 - 23:28 |
by Pastor_Mora 03/03/2010 - 17:20 |
|
Semi-regular pentagons |
17
|
3890 |
by mwhelehan 03/01/2010 - 09:54 |
by hoywolf 03/03/2010 - 13:02 |
|
Paying For Puzzle Game Design Consultants |
0
|
1542 |
by socialgamedev 03/03/2010 - 01:35 |
n/a | |
I need a semi-anonymous system that allows players to rat each other out |
17
|
2439 |
by terrorbullgames 02/18/2010 - 07:00 |
by Pastor_Mora 02/20/2010 - 23:36 |
|
Worker Placement with Conventional Turn Structure |
15
|
3489 |
by schmanthony 02/08/2010 - 15:38 |
by richardtempura 02/13/2010 - 12:49 |
|
Math/Scoring Help |
0
|
1573 |
by Taavet 02/12/2010 - 19:03 |
n/a | |
Copyrights on dice combat systems |
2
|
2687 |
by mason240 02/10/2010 - 14:34 |
by mason240 02/10/2010 - 15:42 |
|
NPC AI Mechanics - Movement |
6
|
6343 |
by onihero 01/24/2010 - 13:06 |
by hoywolf 02/08/2010 - 14:57 |
|
Skill check mechanics |
9
|
4603 |
by kodarr 12/13/2009 - 13:53 |
by kodarr 01/22/2010 - 21:56 |
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Karma Question? |
3
|
2579 |
by Krossus 01/19/2010 - 19:59 |
by Krossus 01/20/2010 - 22:05 |
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Newbie |
3
|
1728 |
by doubletoker 01/17/2010 - 20:36 |
by stubert 01/20/2010 - 18:00 |
|
Help renaming stats |
16
|
1899 |
by simons 01/09/2010 - 17:22 |
by joboscribe 01/17/2010 - 17:15 |
|
Is anyone working on augmented reality board games? |
2
|
1728 |
by theoriginalanomaly 01/02/2010 - 16:42 |
by shar_ds 01/08/2010 - 08:10 |
|
Overlay mechanic (belts and ropes) for a tile-based Rube-Goldberg game (The Incredible Machine) |
7
|
2135 |
by ben.friedberg 11/30/2009 - 13:50 |
by Anonymous 01/06/2010 - 03:14 |
|
D-System |
2
|
1825 |
by CronosVirus00 01/05/2010 - 17:34 |
by CronosVirus00 01/05/2010 - 21:35 |
|
Combat mechanics |
2
|
4434 |
by miketangos 12/31/2009 - 09:27 |
by miketangos 01/02/2010 - 05:35 |
|
Resourse Management |
4
|
1874 |
by Desprez 12/31/2009 - 19:38 |
by MarkKreitler 01/01/2010 - 21:32 |
|
EXPLORATION |
5
|
2058 |
by khorne 12/22/2009 - 16:27 |
by Taavet 12/29/2009 - 12:58 |
|
Anti cheat mechanic |
12
|
2321 |
by Asdoama 10/19/2009 - 00:24 |
by Asdoama 12/28/2009 - 05:08 |
|
Supply and Demand Mechanic? |
12
|
2419 |
by dnddmdb 12/04/2009 - 20:55 |
by Jordy 12/24/2009 - 11:23 |
|
Time traveling mechanic |
1
|
1855 |
by Jordy 12/24/2009 - 09:34 |
by infocorn 12/24/2009 - 09:41 |
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Technology Tree vs Available Structure Cards - Mechanic |
5
|
2278 |
by heppu 12/10/2009 - 06:04 |
by DogBoy 12/15/2009 - 14:53 |
|
Need ideas on random enemy movement |
12
|
4194 |
by dbaker84 11/17/2009 - 12:56 |
by Xanetia 12/13/2009 - 18:11 |
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Mechanics in Cooperative Games |
19
|
13920 |
by Captain Clegg 02/23/2009 - 04:53 |
by bielie 12/10/2009 - 16:52 |
|
Combat Mechanic for Pirate Game |
13
|
2217 |
by Robert4818 10/28/2009 - 21:27 |
by bielie 12/10/2009 - 16:25 |
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