We have liftoff!
https://www.kickstarter.com/projects/727578181/ice-and-flame-rpg?ref=3j6jmt
Fingers crossed.
We have liftoff!
https://www.kickstarter.com/projects/727578181/ice-and-flame-rpg?ref=3j6jmt
Fingers crossed.
![]() | Prospector — I decided to have a dedicated BLOG for this "Expansion" (32) by questccg |
![]() | Dead Steam - Post Apocalyptic train building card game (38) by Tbone |
![]() | Board Game Blueprint - New Episode Every Wednesday (32) by The Game Crafter |
![]() | Why a SpaceGame (part 2) (36) by X3M |
![]() | Tabletop Game Jobs (0) by The Game Crafter |
![]() | Protospiel Cleveland (0) by The Game Crafter |
![]() | "Never Seven" - Playtest Rules - Suspended While the Game is Undergoing Modification (7) by Steve |
![]() | New Board Game Pieces - Premium Mushroom & Premium Brown Mushroom (0) by The Game Crafter |
![]() | Weight of sorting (4) by X3M |
![]() | Placing cards (planets) in specific positions (orbits) (4) by Tbone |
![]() | Designing from a personal pool of mechanism (36) by larienna |
![]() | New Board Game Pieces - InFUNity Tiles (Hat Shape) (0) by The Game Crafter |
![]() | New Auction: 1 Month of Advertising on FatherGeek.com (0) by The Game Crafter |
![]() | DuelBotz: Sample New Card (19) by questccg |
![]() | Comparing 2 new dice replace mechanics (2) by X3M |
![]() | Happy New Year!!! (1) by questccg |
![]() | How to design and balance a Rock-Paper-Scissor like mechanism (44) by X3M |
![]() | Monster Keep — Retiring this Design (0) by questccg |
![]() | Build your own [insert game genre here] (13) by larienna |
![]() | Finalists Selected for the VHS Case Challenge (5) by larienna |
![]() | 2025 New Year Sale at The Game Crafter (0) by The Game Crafter |
![]() | Merry Christmas 2024! (0) by questccg |
![]() | Winner Announced for "That Cool Stock Part Challenge" (0) by The Game Crafter |
![]() | End of Year Playtest Event at The Game Crafter (0) by The Game Crafter |
![]() | New Board Game Pieces: 13mm Wood Cubes (0) by The Game Crafter |
Comments
Video Explanation
It's so incredibly obvious that you had so much fun with your daughter in your explanation video. :)
Best of success on your campaign...!
She just.. takes off and runs
She just.. takes off and runs with it.
In 3 hours I have more funding than my previous expansion's day 1, so that's enheartening. Not quite as many backers as that yet, but moving up, and I just sent out the launch email a few minutes ago.
(the first 40 backers are from an update posted to my original game's page, a facebook post (0 from there so far), and my pre-launch signups)
I actually enjoyed the "unboxing" video
It gave me a sense at what the game looks like. I have no younger children to play with... Most of my gaming is done with adults younger than me ... At our local FLGS which specializes in Magic: the Gathering. But it was cool to see what comes in a box of Heroes & Treasure.
I see now why "miniatures" wouldn't be of much interest. The are quite a few punch-outs. However IF it were ONLY the 8 Character classes... That might be more feasible. Because the punch-outs for the whole lot of monsters would be quite costly (renderings and molds).
And then maybe there would be some "inconsistencies" with the heroes and the monsters... Why are the Heroes minis and the monsters not, etc. So I do see the reason for keeping them standies vs. miniatures.
Anyhow best of luck(?!) with your Kickstarter.
Thanks.. yeah, they'd all
Thanks.. yeah, they'd all have to be minis, and there are a lot of things.
Whew, success! Now to spend
Whew, success!
Now to spend several months writing missions and tuning monster stats :)
Congrats!
Congrats!
Congratulations on Funding!
You didn't get a big boost at the end of the campaign... But you still got sufficiently enough during 20 days... That you needed only very little to fund at the end. Solidifying your fans is important and if you stick to content that your backers want... You should be good to widen your fan base too. Cheers!
Well Done!
Congratulations on your success. :)
questccg wrote:You didn't get
I didn't expect a big boost, because this is an expansion. I got a small boost, though :)
Thanks!