I have been thinking about "Quest Adventure Cards(tm), Version 2.0" (Quest AC2). More specifically what it is that I am trying to design for the game.
Originally I was going the style of AD&D and more traditional Fantasy content. But I got to thinking and saying that RPGs for that genre are pretty tapped out. There is so much Fantasy content that corresponds to AD&D content - I'm thinking I may just want to stay away from it.