Hello everyone, i'm a first time posted but have been lurking among the forums for a few weeks now. I've been into gaming, on some level, for about 10 years or so now, having started as a child. From pen & paper rpg's, to miniature wargames, PC games (I *fondly* remember my days dailing up BBS'es on my smokin' 386 w/ math coprocessor and 2400 USRobotics brick :P ), and more recently board and non-CCG card games. I've also been quite interested in programming and game design for about as long, starting with QBasic and working my way up to C/C++ and PHP/SQL. Having played a number of great board games, and especially having read the fantastic games and articles/analyses that this community has put together, I have to say i'm hooked, and am already madly formulating ideas of my own.
Thanks for the people and the site, i'm greatly looking forward to learning from and sharing with you all!
Allegro is a great library. I spent a lot of time using it and it is a great way to develop games. As easy as Allegro makes the process, making a game will always be hard work; doubly so when you're doing it on your own!
I'm going along a similar path, albeit a slightly different route. I'm greatly interested in producing electronic board and card style games, so as to capitalize on the ease of playing against other people over the internet. One of the biggest troubles I face in playing board games is a lack of people to play with, as not many of my friends are interested in playing, not to mention the drastically reduced cost of production and distirbution!