I've been noticing that a growing number of North American & English-language publishers are beginning to close their doors to outside submissions (Days of Wonder being one of most recent to do so). This significantly narrows the range of opportunities available to emerging designers and, theoretically, also runs the risk of stagnating the market as a whole.
In the more mature European market, this problem has been addressed through a number of high-profile annual competitions for amateur designers. The competitions serve as an important conduit for previously undiscovered talent with detailed assessments of the top-tier games distributed to the various professional publishers. In practice, this has led to the eventual publication of a significant number of the winners and finalists - it saves the publishers from having to mine the slush piles for hidden gems and the award also helps guarantee sales.
The most notable and prestigious of these European competitions are the 'Contest of Creators' out of France, 'Hippodice' out of Germany, and 'Premio Archimede' out of Italy. While all of these competitions have done a commendable job of accepting and rewarding English-language submissions, there's nevertheless an inherent national bias in terms of player and publisher tastes.
To my knowledge, no such competition exists on this side of the pond to specifically meet the needs of North American publishers and designers. My hunch is that the various publishers would be very supportive of such a competition and the role it could play in expanding the domestic board game market. Running short of other opportunities, I'm sure that English-language designers would flock to it. The only question is who should operate it.
It should be noted that 'Hippodice' is run by an amateur game club, one of countless in Germany - while they're very dedicated players and very generous with their time, there's nothing inordinately corporate or professional about them. In North America, the most obvious such fan group would be BoardGameGeek - they have an English-language focus but an international reach, they're now holding annual BGGCons where some of the playtesting and judging could occur, and they have significant enough market pull that publishers will give sufficient weight to their recommendations.
As for the necessary funding, I don't think it would be hard to scrounge up. I suspect a number of the publishers could be convinced to help sponsor the competition in exchange for advertising. Premio Archimede charges submission fees, which could be considered. BGGCon charges fees for attendance. The 'Spiel de Jahre' supports itself solely through licensing fees for its name and logo.
As designers, what are your thoughts on such an initiative? If any publishers are lurking here, does the idea strike a chord with you as well?
Intrigued,
Rob
Fair enough and a good response, Jeff. I'm glad to hear that this is a discussion that has already been taking place here at the bgdf.
Thanks for the link to the original thread - I'll resurrect that conversation rather than continuing this one, as it already has a lot of useful discussion.
Regards,
Rob