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Example Game, "The Stripey Hole"

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Anonymous

Okay here's how games start out at ICGD.

Concept: Prison Escape game, players play the prisoners... first one out wins.

Marketing buttons: Escape from Alcatraz, the Great Escape, and like movies. Possible tie-ins to Oz and other pop-culture TV.

Chosen medium: RPG is too narrow, miniatures would be difficult to find... so, boardgame.

Strategies to center around for rules (with tie-ins to marketing)
1) Player interaction and prison pecking order (as per Oz and other pop-culture)... deals between players will require regulation due to the genre.
2) Fabrication of some fairly wild stuff like the classic 'gun made from soap', 'guards uniform made with shoe polish', etc (as per classic prison escape movies).
3) complex planning like tunnels, escape via laundry truck, etc, that will tie in with #1 & #2.... this will involve collection of materials, fabrication possibilities and skills, and a need for "favors" from other players ( again, drawing from classic prison movies).

Medium for game play of above strategies: movement on a gameboard, scorepad to record 'favors' and items collected or made. preliminary design could use either pawns to represent players or foldovers. Guards to be represented by foldovers, incidental play items that will not logically track on a score sheet to be foldovers.

So... I have the idea.. and the mechanics 'goals' thus far... and a preliminary parts list including:
Gameboard (probably 10 X 15)
dice (at least one)
scorepad
foldovers or pawns PLUS
At least one sheet of foldovers for incidentals.

Next step: intial rough draft outlining turn sequence and actions, victory conditions, and player interaction.

XXOOCC

Dralius
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Joined: 07/26/2008
Example Game, "The Stripey Hole"

Very interesting and not unlike how i write up ideas for games.

Quote:
Next step: initial rough draft outlining turn sequence and actions, victory conditions, and player interaction.

I do wait until i have decided on your step 2 before putting it on paper.

Quote:
Marketing buttons: Escape from Alcatraz, the Great Escape, and like movies. Possible tie-ins to Oz and other pop-culture TV.

Thinking of marketing at this early stage is something new, I imagine i should start training myself to think in commercial terms if i want to get a product to sell.

At what point do you start calculating production cost?

Anonymous
Example Game, "The Stripey Hole"

I have just about completed the rough draft - the rule book will span 20-24 pages. Guards have been relegated to icons on the gameboard (easier than moving them around, although I may go back to having them mobile and allowing players to move one gaurd per turn so as to better 'mess with each other'. )

Special markers for designating movement through Tunnels, Sewer Lines, and Air Ducts are also necessary, probably requiring at least one additional page of foldovers.

Items found and manufactured will be tracked on a score sheet. Items that can be found will be shown as icons on the gameboard, and then notated on the score sheet as acquired by the players.

Scoresheet will need to be large... looks like 5X8... will see if that can be cut down.

"Turn Track" added to gameboard so that "work" and "exercise" periods/turns can be added to the mix.

Still haven't decided on pawns or foldovers for the playing pieces.. but am leaning towards foldovers as they can be made more humorous.

Pawn for turn track.

Standard random generator is a single d6 with multiples used on occasion. Should be able to get away with a single d6 without sacrificing ergonomics.

Scorepad and foldover development for prototype is next.

I'll send the rough of the rules and gameboard to darke for download posting. :-).

Hoping for game test a week from today (April 5th).

... and part of the reason for the contest is that I am a STRONG proponent of "build your marketing into your game from the start". Prison movies are a strong draw, add some humor with the presentation, but less with the rules (game should be addictive strategically first, then funny)... and I think we'll have a winner here.

Game test will tell me whether I'm off base that way or not :-).

XXOOCC

Anonymous
Example Game, "The Stripey Hole"

Still playing with names for it too....

"Bros and Cons"?

"Mint Jelly?" (always on the lamb... I think this one will just be forgotten)

"The Wrath of Con?"

...ahh well... I'll keep playing with it.

XXOOCC

Brykovian
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Joined: 07/21/2008
Example Game, "The Stripey Hole"

XXOOCC wrote:
Still playing with names for it too....

"Of Cakes and Files" :)

-Bryk

p.s. (Yes, I still lurk ... very little time for much else these days. :P)

Anonymous
Example Game, "The Stripey Hole"

Bryk- The thought gave me a smile... but I hvae not actually put either cakes OR files in the game!

"The Wrath of Cons" is the current front runner...

Finished all but the examples on the rough draft, and am finishing up the foldovers roday before I launch into the score sheet.

Should have a playable sample up for download here by Friday.

XXOOCC

Anonymous
Example Game, "The Stripey Hole"

XXOOCC wrote:
"The Wrath of Cons" is the current front runner...

Too bad you already used "Who's Your Daddy?"

hpox
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Joined: 12/31/1969
Example Game, "The Stripey Hole"

Wait a minute.. 24 pages? What kind of game is it? I'm confused...

Anonymous
Example Game, "The Stripey Hole"

hpox... I know... but 24 (digest-sized) pages of rules for games in the wargames hobby is far from unheard of... even Who's Your Daddy? has 16 pages of rules. Lemmings In Space, has, I believe, 24 as well.

...Even given the 'digest size' there will still be 12 FULL sized pages of rules... so I'll need to be sure that they read in a humorous fashion in order to maintain the interest of the player.

Anonymous
Example Game, "The Stripey Hole"

We playtested the first version at CODCon this weekend, and I am making some adjustments (tinkering) to the rules - although the basic game is sound and went over fairly well.

I'm confident enough that iy works that I will be putting out a release notice to distribution on it this week, for release in July.

Anyone that would like to se the release notice, please holler. If posting it here would be a hassle, I can certainly send you a pdf.

Finalized componentry I will post later today so that potential contest entrants can use it as a guide.

XXOOCC

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