Hi,
I'm new to this forum and have been searching for information regarding the process of designing a card-driven strategy game (like Age Of Napoleon, Hannibal, etc.)
I have spent some time searching this forum and the Internet and have spent hours looking through individual postings but I now must ask for help since I am unable to find what I need. I see many postings about game design but cannot find anything specific for card-driven strategy.
Are there any articles, tutorials, in-depth discussions of, or books on the subject of the design process for making card-driven strategy games?
I have some ideas for a personal project but would sure hate to reinvent the wheel if there are some tried-and-true methods out there somewhere.
Please reply if you can offer help,
Thanks, Ron
Hi and welcome!
I think that the help you will find will come in more general terms as far as game design goes. There are a lot of designers' stories out there, how they come up with ideas, how they begin the process, how they develop the rules and a working prototype, etc. This goes for the internet and books as well.
I don't know if you're going to be able to find anything as specific as an article/forum/book about card-driven strategy games and their design. That's just too specific.
Step back and post a little about yourself and a little about your idea for a game. There are many peopl here that can help you at points along the creative process if you get stuck. It would also help to know what kind of help you're looking for. Do you have some ideas that you need help getting together, or do you have a framework that you need help with some specific parts?