First of all I want to introduce myself. My name is Jack and I'm from Norwich. I'm only 17 years old and I make games for me and my friends to play so I am not looking to please a worldwide audience or get a publisher or anything like that.
My game at the minute has a big hexagon grid, I think 28 x 23. With a castle in each corner and on in the middle. There's a river running through the middle of the board.
You start the game with an army with about 15 pieces, about 8 different kinds of troops like Archers, Knights, Axemen and so on. You basically have to charge into war and fight, each unit has it's own stats which determine what you need to get in the dice rolls to kill the other pieces.
Currently, the aim of the game is to kill everyone elses King pieces and be the last King standing. But I feel the game is a bit too simple (Although simplicity is needed because me and my friends are heavy stoners, hehe).
I was just wondering if anyone had any ideas or thoughts about an extra 'element' i could add to the game. Or even a different way to determine the winner.
Thanks for any input, really apprechiated. This is the first game I've made from scratch (ie. that isn't a remake). so I thought you guys could help lil' old me.
Edit: How do I make my signiture red?
Edit 2: I see there's a 20 character limit, nevermind.
As a wargame, you have a few choices as to how to expand your game. Add more breadth to the game (simpler rules governing more types of pieces), or add more depth (fewer pieces with rules creating more realistic simulation). Or you could add in both directions to a lesser degree.
For extra breadth, add various war machines that can be moved around the field of combat. Other players can take these machines from the armies they defeat, etc.
For added depth, you could add more realistic simulation to the pieces you already have. Range, weapon fire rate, ground cover, etc. can all add more to your basic framework without adding other pieces. If you wanted to add more realism to the war machines, you could have them take damage just like an army unit, and become less usable and eventually useless.
Welcome and best of luck to you!