I find it really hard to create a good combat style, and even harder to combine this with a kind of an civilization element.
I would like to hear from boardgames wich uses a combat element and wich are fun to play. Also I want the different army tokens minimize to 2 but I even prefer 1 more.
The idea I came up myself is that lets say the board is made out of squares and a army my travel that many squares equel to the armies on the square (inclusive himself) he is standing on. So if he is standing on a square wich contains for armies he may travel for squares in an straight line. The next army may hen travel 3 squares etc..
The fight is without luck and goes like this:
For each army you have more then the enemy he loses one army.
If you attack from more then one side, the enemy loses one army for each side he is attacked extra.
For the rest its just an exchange for one to one.
If you defend its also an exchange from one to one no matter or you have more armies.
the problem is that the pieces moves to slow and get to separated from each other and its no fun to play.