Hello.
This is my first post here, but I must say I have found this site very helpful. It is very interesting to read other game designers' thoughts and opinions on the various topics on these forums.
I am a budding game designer and have developed a few games, all of which are designed to be downloaded over the internet. I enjoy the process of designing new games, and think that, slowly, I am getting better at it.
*Waves hello*
Anyway, I do have one problem that I require advice on. Due to circumstances, I don't have access to any playtesters besides my family members. I playtest my games numerous times by myself and with family members, but I can't help thinking I may be missing important problems in the rules I create.
So... Do you think that 2-4 people (myself included) are too few people playtesting to get a true reflection of the rules? If so, any suggestions on how I could acquire more playtesters, without much travel involved (which is a problem right now)?
Thanks for any replies.
Thanks to everybody for their advice.
That's a really good idea. I still have some finishing details to add to my current game (mostly visual), but when it's ready for download, I would be very interested in the thoughts of the members of this board.
Sorry if this is a daft question, but what would the best way to go about asking for volunteers to playtest my game?
Thanks again, I appreciate all this help.