Guys,
I'm nearing the end of testing of one of my games (Wheat & Tare) and thinking about putting together a nice looking proto for it. Here is my problem. In the game, players claim squares by placing a colored token on it. The theme of the game made me choose to use spray-painted pinto beans (no joke). This looked really cool and was nice and cheap, but doesn't work for real production for a variety of reasons (I'm almost sure there would be extra fees for shipping abroad, for starters, since it's a food product).
I would love to go for the small colored wooden squares found in games like Tigris and Euphrates, but I need about 150 of 4 different colors. I've only been able to find these at .10 euros each. Of course, this makes the price of the game wildly astronomical. Glass won't work, because the game will then be waaaaay to heavy to ship. I could use simple plastic discs, or a variety of cheaper plastic solutions, but...
My questions are as follows:
1. When getting ready to produce, how many here take into account the "bit fetish" factor? I know for certain that a HUGE draw to german style games is how cool they look and how high a standard of quality was taken to production.
2. Does anyone know of an uber-cheap place to buy these wooden squares (the small ones).
Regarding gameplay - I've been furiously working on a way to scale down the board, but I'm not sure this is the best idea. There being lots of space actually is a fun part of the game. Movement isn't a problem, since players jump around from "rock to rock" on the board (illustrated, not actual markers or rocks). You are trying to enclose spaces with these cubes, crowding the board more might prove devestating to the game. Also, the game time is still around 1hr, just perfect. Lastly, it took me an age to come up with the board layout, which is just challenging enough.
That said, ya'll haven't answered my question. How seriously do you take bits?