Im 13 years old and have been working on the game for quite a long time. I finally made a mock up from (shame) clay pieces, and a clear plexiglass board. The reason for the plexiglass, is because the board requires a removable raised platform in the center. The pieces are space themed, and have little 1 in. by 1 in. squares. The board is generally medium sized and has a double raised platform in the middle. I hope to create a standard "cardboard based" board and less breakable pieces for when I attempt to show my game for possible publication. (This may seem kind of weird, but the kids at school really liked it.) Thanks a lot for all you guys help!
Need help fine tuning prototype
Sounds like you have already started doing just what you need to fine tune the game. That being getting people to play it and then listening to what they have to say. Get as many people to play it as you can and take notes of what they think is good and bad. If some one says it sucks then find out why they think it sucks. Remember your friends are a great way to do your first tests of the game but they are likely to not tell you when there is a problem to save your feelings. Let them know you would rather be told the ugly truth so you can fix it.
The pieces are space themed, and have little 1 in. by 1 in. squares.
I am having trouble visualizing what the piece is. Is it just a square?
Need More Info Please
:lol:
Maybe you could snap up some pics?
Both Sculpey and Fimo are really excellent, and won't break apart.
You can probably find it cheaper at a art supply superstore like Michaels than at a teacher supply store. In fact Michaels very regularly runs specials on both Fimo and Sculpey... their Sunday flier also usually has a "40% off one item" coupon that would allow you to buy a Fimo or Sculpey starter set or large chunk of a single color for a great price.
(Sorry I missed this thread before.)
-- Matthew
Hey, thanks a lot. I'm pretty sure that the mechanics of the game are pretty much complete. I was able to hand out little annoymous surveys, and my friends were more than happy to hurt my feelings and tell me every single minor mistake. (lol) What I really need to ask, is how the pieces could be made, so that they do not break so easily when the game is presented, and also how to make the board better. Thank you.