I've developed a card game which is in the spirit of games such as Uno, Fluxx, Chez Geek, etc. I've taken what I feel are the most fun aspects of various games, and combined them with an original theme.
I'm planning on self-publishing the game, and I have some questions about the artwork.
1) Would it be a poor idea to make all of the cards in black and white, or should I only consider full color? The cards all require artwork which is similar to that found in Chez Geek (cartoonish), and the artwork is very significant to the theme of the game. I assume that I should print all the cards in color, even if it is more expensive to do so. Does that sound best?
2) I'm thinking about having a talented friend do the artwork, since at this point I just can't afford a professional. What type of materials and media should he use? The artwork is in the spirit of a newspaper comic strip. My concern is that certain materials, such as colored pencil, may not scan well, and may not look good when printed on the actual cards. I'm not certain if using thin markers or similar would be a better choice.
3) Does anyone have suggestions for payment for the artist, once the game actually starts selling? The artwork is so significant to the game that I'm thinking I'd have to give him 50% of the profits, with some considerable money up front. The best analogy for the game would be Chez Geek---without the artwork, no one would be interested in buying or playing the game, no matter how much fun it is.
Thanks in advance for any insight.