Which is a better investment for game publishers, going to cons, like Gen Con, or spending the money on more advertising?
Does the answer depend on whether you are attending a retailer-oriented convention or a player-oriented convention?
It just seems like you have to sell hundreds of units of smaller games to pay for booth prices at some of these cons. A small loss could be worth it as an advertising cost to expose people to your game. But big losses seem pointless and we could do better, it seems, just by advertising more. It looks like it costs $2000+ to fly to the big game cons, get a hotel, have a booth, and run some demos.
For convention sales I recommend partnering with someone else or, better yet, just find someone to do it for you. I use Key20Direct for my con and distributor sales and have been very happy with the service and speed of payments.
www.key20direct.com