I was just looking around Cheap Ass when I saw a link to Lone Shark Games which is basically James Ernest and Mike Selinker.
Heres how they describe their services:
Lone Shark Games does design consulting, runs game show and puzzle events, and creates game designs on demand, for game publishers worldwide. We also have a number of original designs on the Front Burner, which you can view if you're a qualified game publisher.
This throws the whole business on its head - publishers making designers an offer. I guess that is what comes from making a name for yourself.
The game design on demand is intriguing. Could the BGDF do this? Collect a brief, run something like the GDS for initial ideas, polish the one or two best ideas and get it back to the client.
That list of publishers supprised me too. Especially Pirate of the Spanish Main reference.
I did see and participate in the Zman design competition, but that was a competition and this is something else - a service I guess. There is the problem of distributing the money - "My ideas constitute 13.89% of this title so pay up!"
You could come up with an answer that sidesteps that issue. Say we offered the above service, designed and got paid as a community. Then the community money could be used to publish and sell other games the community designs for itself. Bask is improving reputation. Repeat.
Members only risk the time and effort they are willing to put in, which they are doing anyway. There might be other social costs (you would have to introduce a communal decision making process ie politics).
Well thats my communist rant fo rthe day done.